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@ -35,7 +35,6 @@ body {
|
|||||||
⤷ <a href="/asdfgh/lit" >lit</a>: fumetti, libri, zine e pubblicazioni accademiche, rant vari<br>
|
⤷ <a href="/asdfgh/lit" >lit</a>: fumetti, libri, zine e pubblicazioni accademiche, rant vari<br>
|
||||||
⤷ <a href="/asdfgh/matrioska" >matrioska</a>: film, ma non quei film :^) e serie tv<br>
|
⤷ <a href="/asdfgh/matrioska" >matrioska</a>: film, ma non quei film :^) e serie tv<br>
|
||||||
⤷ <a href="/asdfgh/vibbra" >vibbra</a>: ora che hai tutta la musica ti mancano solo le info<br>
|
⤷ <a href="/asdfgh/vibbra" >vibbra</a>: ora che hai tutta la musica ti mancano solo le info<br>
|
||||||
⤷ <a href="/arstdh/vibbra" >more vibbra</a>: pensavi davvero che bastasse un link per avere tutta la musica?<br>
|
|
||||||
⤷ <a href="/asdfgh/web/dumps" >web dumps</a>: non credi più alla favoletta che sul web tutto è perenne? Questo è il posto per te.<br>
|
⤷ <a href="/asdfgh/web/dumps" >web dumps</a>: non credi più alla favoletta che sul web tutto è perenne? Questo è il posto per te.<br>
|
||||||
</br>
|
</br>
|
||||||
</div>
|
</div>
|
||||||
|
Binary file not shown.
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Before Width: | Height: | Size: 20 MiB |
BIN
blog/files/workout/bilanciere.webm
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BIN
blog/files/workout/bilanciere.webm
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@ -222,7 +222,7 @@ dietro il bilanciere si andrebbe fuori spinta.
|
|||||||
Il bilanciere deve toccare in prossimità dei capezzoli, non troppo in
|
Il bilanciere deve toccare in prossimità dei capezzoli, non troppo in
|
||||||
basso (alto addome) o troppo in alto (centro del petto).
|
basso (alto addome) o troppo in alto (centro del petto).
|
||||||
#+HTML: <button onclick="show('bilanciere')">Premi qui.</button>
|
#+HTML: <button onclick="show('bilanciere')">Premi qui.</button>
|
||||||
#+HTML: <div ><img id='bilanciere' data-src="./files/workout/bilanciere.gif" src=""></div>
|
#+HTML: <div ><img id='bilanciere' data-src="./files/workout/bilanciere.webm" src=""></div>
|
||||||
* Macchinari
|
* Macchinari
|
||||||
** Abduction inner thigh
|
** Abduction inner thigh
|
||||||
#+HTML: <button onclick="show('abduction')">Premi qui.</button>
|
#+HTML: <button onclick="show('abduction')">Premi qui.</button>
|
||||||
|
@ -813,7 +813,7 @@ Il bilanciere deve toccare in prossimità dei capezzoli, non troppo in
|
|||||||
basso (alto addome) o troppo in alto (centro del petto).
|
basso (alto addome) o troppo in alto (centro del petto).
|
||||||
</p>
|
</p>
|
||||||
<button onclick="show('bilanciere')">Premi qui.</button>
|
<button onclick="show('bilanciere')">Premi qui.</button>
|
||||||
<div ><img id='bilanciere' data-src="./files/workout/bilanciere.gif" src=""></div>
|
<div ><img id='bilanciere' data-src="./files/workout/bilanciere.webm" src=""></div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div id="outline-container-org518e110" class="outline-2">
|
<div id="outline-container-org518e110" class="outline-2">
|
||||||
|
Binary file not shown.
@ -1,57 +0,0 @@
|
|||||||
<!DOCTYPE html>
|
|
||||||
<html>
|
|
||||||
<head>
|
|
||||||
<script>
|
|
||||||
var audio = new Audio('notification.mp3');
|
|
||||||
var repetitions = 0;
|
|
||||||
|
|
||||||
var run = function() {
|
|
||||||
var resetPoint = parseInt(document.getElementById("resetpoint").value);
|
|
||||||
|
|
||||||
var previous = document.getElementById("clock").innerHTML;
|
|
||||||
var next = 1 + parseInt(previous);
|
|
||||||
if(next > resetPoint) {
|
|
||||||
audio.play();
|
|
||||||
next = 1;
|
|
||||||
repetitions += 1;
|
|
||||||
}
|
|
||||||
document.getElementById("clock").innerHTML = next;
|
|
||||||
document.getElementById("reps").innerHTML = repetitions;
|
|
||||||
|
|
||||||
var maxreps = parseInt(document.getElementById("ripetizioni").value);
|
|
||||||
if(repetitions >= maxreps){
|
|
||||||
repetitions = 0;
|
|
||||||
stopSound();
|
|
||||||
}
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
var x = null;
|
|
||||||
|
|
||||||
var stopSound = function (){
|
|
||||||
if (x != null) clearInterval(x);
|
|
||||||
repetitions = 0;
|
|
||||||
x = null;
|
|
||||||
};
|
|
||||||
|
|
||||||
var startSound = function (){
|
|
||||||
document.getElementById("clock").innerHTML = 1;
|
|
||||||
document.getElementById("reps").innerHTML = 0;
|
|
||||||
if(x == null) x = setInterval(run, 1000);
|
|
||||||
}
|
|
||||||
</script>
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<p id="rep">REP: <span id="reps">0</span> | TIME: <span id="clock">1</span></p>
|
|
||||||
|
|
||||||
<label for="resetpoint">tempo (fino ad un minuto):</label>
|
|
||||||
<input type="number" id="resetpoint" name="resetpoint" min="1" max="60">
|
|
||||||
|
|
||||||
<label for="ripetizioni">ripetizioni (fino a quaranta):</label>
|
|
||||||
<input type="number" id="ripetizioni" name="ripetizioni" min="1" max="40">
|
|
||||||
<br>
|
|
||||||
|
|
||||||
<input id = "startsound" type = "button" value = "FAMMI PARTIRE" onclick = "startSound();" />
|
|
||||||
<input id = "stopsound" type = "button" value = "FERMAMI" onclick = "stopSound();" />
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -14,7 +14,7 @@ ad affrontare il gioco nella maniera giusta ed evitando di doversi
|
|||||||
sorbire mille bambini urlanti su youtube che mostrano glitch fixati.
|
sorbire mille bambini urlanti su youtube che mostrano glitch fixati.
|
||||||
Fanculo youtube.
|
Fanculo youtube.
|
||||||
|
|
||||||
L'archivio con i file trattati nella guida sono disponibili qui: [[./files/bl2.zip]]
|
L'archivio con i file trattati nella guida sono disponibili qui: [[/asdfgh/games/videogames/PC/Borderlands/modding/bl2.zip][bl2.zip]]
|
||||||
|
|
||||||
* Inizio
|
* Inizio
|
||||||
|
|
||||||
@ -49,7 +49,7 @@ Borderlands 2 il flow di gioco e` il seguente:
|
|||||||
|
|
||||||
Una volta terminato il primo gameplay puoi aprire il gibbed editor e
|
Una volta terminato il primo gameplay puoi aprire il gibbed editor e
|
||||||
eseguire le seguenti azioni per avere un personaggio in UVHM:
|
eseguire le seguenti azioni per avere un personaggio in UVHM:
|
||||||
- (dal menu` in alto) New
|
- (dal menu in alto) New
|
||||||
- (Scheda character) Class: scegli la classe
|
- (Scheda character) Class: scegli la classe
|
||||||
- Experience level: metti 50
|
- Experience level: metti 50
|
||||||
- Experience points: premi sync
|
- Experience points: premi sync
|
4
gamewiki/cemu.org
Normal file
4
gamewiki/cemu.org
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
#+TITLE: CEMU
|
||||||
|
#+FILETAGS: :emulator:nintendo:
|
||||||
|
#+AUTHOR: bparodi
|
||||||
|
Latest used version: [[./files/cemu-2.0-36-windows-x64.zip][Cemu 2.0-36 (Experimental) Pre-release]]
|
8
gamewiki/mariokart8.org
Normal file
8
gamewiki/mariokart8.org
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
#+TITLE: Mario Kart 8
|
||||||
|
#+FILETAGS: :game:wiiu:mario:
|
||||||
|
#+AUTHOR: bparodi
|
||||||
|
Works with default configurations provided that you have support for vulkan
|
||||||
|
async compile.
|
||||||
|
** Consideration
|
||||||
|
The battle mode seems less interesting and more complicated than the previous
|
||||||
|
title in the series.
|
37
gamewiki/newsuperluigiu.org
Normal file
37
gamewiki/newsuperluigiu.org
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
#+TITLE: New Super Luigi U
|
||||||
|
#+FILETAGS: :game:wiiu:mario:
|
||||||
|
#+AUTHOR: bparodi
|
||||||
|
Refer to [[./newsupermariobrosu.org][New Super Mario Bros U]] page.
|
||||||
|
** Differences between New Super Mario Bros U
|
||||||
|
The gameplay is largely similar to its base game, except that the playable
|
||||||
|
characters retain Luigi's higher jump and lower traction from Super Mario Bros.:
|
||||||
|
The Lost Levels (this means that it slides further when you stop running). The
|
||||||
|
game has been designed to be more difficult, with each stage starting at only
|
||||||
|
100 seconds; due to this, however, the courses have also been made shorter than
|
||||||
|
normal while also being packed with enemies and obstacles. While the levels have
|
||||||
|
all been altered from the base game, the world map itself has not been. Elements
|
||||||
|
like items, power-ups, Star Coins, Toad Houses, Enemy Courses, and bosses are
|
||||||
|
retained as such.
|
||||||
|
|
||||||
|
The multiplayer of New Super Luigi U is also retained from New Super Mario
|
||||||
|
Bros. U. However, because Mario is not featured in this game, Nabbit is instead
|
||||||
|
used as the fourth playable character. As Nabbit, the player cannot take damage
|
||||||
|
from enemies, but cannot use items; however any items collected are converted to
|
||||||
|
1-Ups at the end of each stage.
|
||||||
|
|
||||||
|
Players can earn power-ups from Toad depending on the time left upon completion
|
||||||
|
of the level. At 088, a Super Star is given; at 077, a Super Acorn; at 066, a
|
||||||
|
Mini Mushroom; 055, an Ice Flower; 044, a Fire Flower; and 033, 022, and 011 a
|
||||||
|
1-Up Mushroom.
|
||||||
|
** Regarding game size
|
||||||
|
Each individual game has a file size of approximately 5 GB, while the combined
|
||||||
|
bonus version, including both New Super Mario Bros U and New Super Luigi U, is
|
||||||
|
over 13 GB. This seems counterintuitive, as the games are expected to share
|
||||||
|
resources. However, the bonus version of the game features 222 additional
|
||||||
|
videos, which are 720p 60fps and lossless in order to maintain the same quality
|
||||||
|
as normal gameplay. This accounts for the large size of the bonus version, as
|
||||||
|
lossless digital video takes up a significant amount of data. The videos include
|
||||||
|
tutorials, tips and tricks for beating levels, as well as creative ways to
|
||||||
|
complete them. These videos are not just for beginners, as they also feature
|
||||||
|
some impressive gameplay, such as coordinated and stylish 4-player level
|
||||||
|
completions, which are among my personal favorites.
|
20
gamewiki/newsupermariobrosu.org
Normal file
20
gamewiki/newsupermariobrosu.org
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
#+TITLE: New Super Mario Bros U
|
||||||
|
#+FILETAGS: :game:wiiu:mario:
|
||||||
|
#+AUTHOR: bparodi
|
||||||
|
Unless you enable the "Crash Fix" graphicPack in the Workarounds section, the
|
||||||
|
game will crash without the Compatibility Files.
|
||||||
|
Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the Title Screen:
|
||||||
|
| filename | size in bytes |
|
||||||
|
|--------------------+---------------|
|
||||||
|
| FFLResHigh.dat | 3,871,104 |
|
||||||
|
| FFLResHighLG.dat | 3,856,000 |
|
||||||
|
| FFLResMiddle.dat | 1,490,368 |
|
||||||
|
| FFLResMiddleLG.dat | 1,489,600 |
|
||||||
|
Download the zip containing those files [[./files/NSMBU.zip][here]] and place the unpacked
|
||||||
|
folder called /content/ in /mlc01\sys\title\0005001b\10056000/.
|
||||||
|
* World 7 issue
|
||||||
|
Set your controller input API in Cemu's input settings to be used as a Wii U Pro
|
||||||
|
Controller; the left and right triggers can be used for the motion segment in
|
||||||
|
this and other levels.
|
||||||
|
* New Super Luigi U
|
||||||
|
Before playing the game, also read about [[./newsuperluigiu.org][New Super Luigi U]]
|
14
gamewiki/nus.org
Normal file
14
gamewiki/nus.org
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
#+TITLE: NUS Downloader
|
||||||
|
#+FILETAGS: :piracy:nintendo
|
||||||
|
#+AUTHOR: bparodi
|
||||||
|
NUS (short for Nintendo Update Server) is a set of HTTP servers used to serve
|
||||||
|
updates for Nintendo's consoles. For the Wii and Wii U, this server is located
|
||||||
|
at http://nus.cdn.shop.wii.com.
|
||||||
|
|
||||||
|
NUS Downloader, or NUSD, is a program designed to allow easy access to
|
||||||
|
the resources present on NUS. Using this tool, you can download, pack, and
|
||||||
|
decrypt many system titles into WADs ready to install.
|
||||||
|
|
||||||
|
More informations on the [[https://wiibrew.org][wiibrew wiki]].
|
||||||
|
|
||||||
|
Version used: [[./files/WiiUDownloader-Linux-x86_64.AppImage][Linux: v1.32]], [[./files/WiiUDownloader-Windows.zip][Windows: v1.32]]
|
4
gamewiki/todo.org
Normal file
4
gamewiki/todo.org
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
- link to wii u roms
|
||||||
|
- css for toc
|
||||||
|
- mirror wiibrew.org
|
||||||
|
- mirror cemu wiki https://wiki.cemu.info/wiki/Main_Page
|
62
gamewiki/wiiu.org
Normal file
62
gamewiki/wiiu.org
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
#+TITLE: Playing games for the Wii U
|
||||||
|
#+FILETAGS: :guide:emulation:
|
||||||
|
#+AUTHOR: bparodi
|
||||||
|
We use [[./cemu.org][CEMU]] to emulate the Wii U platform and play the games on the pc.
|
||||||
|
The biggest difference compared to other emulators is the workflow to play a
|
||||||
|
game:
|
||||||
|
- spun up a [[./nus.org][NUS]] downloader that fakes itself as a console
|
||||||
|
- download and decrypt the target game
|
||||||
|
- load it into CEMU and apply fixes if needed
|
||||||
|
** Controllers
|
||||||
|
Use SDL api whenever possible. Either use the most recent Playstation
|
||||||
|
controllers or one from the 8bitdo line. Xbox controllers don't have support for
|
||||||
|
motion control.
|
||||||
|
*** Wii U Pro controller
|
||||||
|
[[./files/img/wiiupro.jpg][Controller.jpg]]
|
||||||
|
|
||||||
|
*** Wii U Classic controller
|
||||||
|
[[./files/img/wiiuclassic.jpg][Controller.jpg]] The Classic Controller is a game controller designed for use with
|
||||||
|
the Wii console. It has a similar layout to a traditional gamepad, with two
|
||||||
|
analog sticks, a D-pad, four face buttons, and four shoulder buttons. It also
|
||||||
|
features a built-in rumble function and can be plugged into a Wii Remote for
|
||||||
|
wireless connectivity.
|
||||||
|
*** Motion control
|
||||||
|
Cemu is capable of emulating motion controls within the Wii U GamePad or a
|
||||||
|
Wiimote (MotionPlus model). In order to accomplish that in Cemu, various methods
|
||||||
|
can be attempted, including setting up a UDP-based motion server application to
|
||||||
|
send the motion data of a real motion-support controller (that Cemuhook's
|
||||||
|
GamePad Motion Source API listens to), using the emulated Wiimote Controller API
|
||||||
|
in Cemu's input menu in combination with a real Wiimote (MotionPlus model), or
|
||||||
|
using a hacky workaround that involves right clicking and dragging within the
|
||||||
|
Cemu window.
|
||||||
|
|
||||||
|
** Optimizing CEMU
|
||||||
|
For the best performance, we'll be using the Vulkan graphics API. This tends to
|
||||||
|
run faster than OpenGL and allows us to use features such as asynchronous shader
|
||||||
|
compilation.
|
||||||
|
1. open the CEMU main menu
|
||||||
|
2. click Options -> General settings on the top bar
|
||||||
|
3. navigate to the Graphics tab
|
||||||
|
4. change the "Graphics API" to Vulkan if it is not already
|
||||||
|
|
||||||
|
Windows
|
||||||
|
|
||||||
|
Set "VSync" to Match emulated display (Experimental)
|
||||||
|
If you use a display with variable refresh rate (G-SYNC), set this to Off instead
|
||||||
|
This feature is experimental and may cause issues
|
||||||
|
Enable Async shader compiler
|
||||||
|
Navigate to the Audio tab
|
||||||
|
Under General, change "API" to XAudio2
|
||||||
|
*** Asynchronous Shader Compilation
|
||||||
|
When running games in Cemu, graphical shaders need to be re-compiled to work on
|
||||||
|
a desktop GPU. This can take some time, which causes small stutters in the game
|
||||||
|
every time a new one is sent to the emulator.
|
||||||
|
|
||||||
|
Doing this asynchronously allows the emulator to run the process in the
|
||||||
|
background. This means that when the shader is first called, it skips being
|
||||||
|
rendered to the screen, and is instead stored for the next time it's used,
|
||||||
|
providing a much smoother experience.
|
||||||
|
*** VSync Matching
|
||||||
|
Vulkan also allows us to use a new experimental VSync technique which allows
|
||||||
|
Cemu to use the game's built-in frame-pacing instead. This avoids tearing and
|
||||||
|
reduces input latency compared to previous methods.
|
@ -48,8 +48,6 @@ Serve:
|
|||||||
- rtorrent
|
- rtorrent
|
||||||
- rutorrent e tutte le dipendenze
|
- rutorrent e tutte le dipendenze
|
||||||
- qbittorrent
|
- qbittorrent
|
||||||
- jackett
|
|
||||||
- cartoccio: web ui per jackett
|
|
||||||
*** Macchianera
|
*** Macchianera
|
||||||
Router dietro la vpn di njalla.
|
Router dietro la vpn di njalla.
|
||||||
|
|
||||||
|
@ -16,44 +16,6 @@
|
|||||||
<font color="#0000EE"><br>
|
<font color="#0000EE"><br>
|
||||||
<br>
|
<br>
|
||||||
<center><img src="./WD1.gif"></center></font>
|
<center><img src="./WD1.gif"></center></font>
|
||||||
<center>
|
|
||||||
<p><font color="#0000EE"><font size="8"><img src="./spinstar.gif">
|
|
||||||
<strong><a href=
|
|
||||||
"https://lezzo.org/asdfgh/streaming/web/index.html#!/home.html">Cineteca
|
|
||||||
<img src="./spinstar.gif"></a></strong></font><br>
|
|
||||||
<a href="https://lezzo.org/asdfgh/streaming/web/index.html#!/home.html">
|
|
||||||
<img src="./lock.gif">
|
|
||||||
<img src="./enter.gif">
|
|
||||||
</a><br>
|
|
||||||
<font size="4">Streaming di film e serie tv. Se non trovi quello
|
|
||||||
che cerchi mandaci un messaggio.</font></font></p>
|
|
||||||
</center>
|
|
||||||
<font color="#0000EE"><br>
|
|
||||||
<br></font>
|
|
||||||
<center>
|
|
||||||
<p><font color="#0000EE"><font size="8"><img src="./spinstar.gif">
|
|
||||||
<strong><a href="https://lezzo.org/asdfgh/airsonic">Jukebox
|
|
||||||
<img src="./spinstar.gif"></a></strong></font><br>
|
|
||||||
<a href="https://lezzo.org/asdfgh/airsonic"><img src=
|
|
||||||
"./enter.gif"></a><br>
|
|
||||||
<font size="4">Portale web per l'ascolto della nostra libreria
|
|
||||||
audio. Richiedi le tue credenziali con un
|
|
||||||
messaggio.</font></font></p>
|
|
||||||
</center>
|
|
||||||
<font color="#0000EE"><br>
|
|
||||||
<br></font>
|
|
||||||
<center>
|
|
||||||
<p><font color="#0000EE"><font size="8"><img src="./spinstar.gif">
|
|
||||||
<strong><a href="https://lezzo.org/asdfgh/">Fileserver <img src=
|
|
||||||
"./spinstar.gif"></a></strong></font><br>
|
|
||||||
<a href="https://lezzo.org/asdfgh/">
|
|
||||||
<img src="./lock.gif">
|
|
||||||
<img src="./enter.gif"></a><br>
|
|
||||||
<font size="4">Il contenitore di tutti i nostri
|
|
||||||
file.</font></font></p>
|
|
||||||
</center>
|
|
||||||
<font color="#0000EE"><br>
|
|
||||||
<br></font>
|
|
||||||
<center>
|
<center>
|
||||||
<p><font color="#0000EE"><font size="8"><img src="./spinstar.gif">
|
<p><font color="#0000EE"><font size="8"><img src="./spinstar.gif">
|
||||||
<strong><a href="https://lezzo.org/happy/">Imageboard <img src="./spinstar.gif"></a></strong></font><br>
|
<strong><a href="https://lezzo.org/happy/">Imageboard <img src="./spinstar.gif"></a></strong></font><br>
|
||||||
@ -90,17 +52,6 @@
|
|||||||
</center>
|
</center>
|
||||||
<font color="#0000EE"><br>
|
<font color="#0000EE"><br>
|
||||||
<br></font>
|
<br></font>
|
||||||
<center>
|
|
||||||
<p><font color="#0000EE"><font size="8"><img src="./spinstar.gif">
|
|
||||||
<strong><a href="https://lezzo.org/luca">Luca <img src=
|
|
||||||
"./spinstar.gif"></a></strong></font><br>
|
|
||||||
<a href="https://lezzo.org/luca">
|
|
||||||
<img src="./lock.gif">
|
|
||||||
<img src="./enter.gif"></a><br>
|
|
||||||
<font size="4">Url shortener dedicato al compagno Luca, che a volte
|
|
||||||
aveva il pene piccolo, altre volte il pene lungo.<br>
|
|
||||||
Sei sempre una sorpresa Luca.</font></font></p>
|
|
||||||
</center>
|
|
||||||
<font color="#0000EE"><br>
|
<font color="#0000EE"><br>
|
||||||
<br></font>
|
<br></font>
|
||||||
<center>
|
<center>
|
||||||
@ -113,42 +64,8 @@
|
|||||||
</center>
|
</center>
|
||||||
<font color="#0000EE"><br>
|
<font color="#0000EE"><br>
|
||||||
<br></font>
|
<br></font>
|
||||||
<center>
|
|
||||||
<p><font color="#0000EE"><font size="8"><img style="width:48" src="./spinningcd.gif"> <strong>Mumble <img style="width:48" src=
|
|
||||||
"./spinningcd.gif"></strong></font> <strong><br></strong>
|
|
||||||
<font size="4">porta: 64838, password: boootiloops.<br>
|
|
||||||
Certificato self signed, fidatevi :^)</font></font></p>
|
|
||||||
</center>
|
|
||||||
<font color="#0000EE"><br>
|
<font color="#0000EE"><br>
|
||||||
<br></font>
|
<br></font>
|
||||||
<center>
|
|
||||||
<p><font color="#0000EE"><font size="8"><img style="width:48" src=
|
|
||||||
"./spinningcd.gif"> <strong>IRC <img style="width:48" src=
|
|
||||||
"./spinningcd.gif"></strong></font> <strong><br></strong>
|
|
||||||
<font size="4">porta: 6697, password:
|
|
||||||
astutobananatorecon33gambe</font></font></p>
|
|
||||||
</center>
|
|
||||||
<font color="#0000EE"><br>
|
|
||||||
<br></font>
|
|
||||||
<center>
|
|
||||||
<p><font color="#0000EE"><font size="8"><img style="width:48" src="./flame5.gif"> <strong><a href="https://lezzo.org/ilportodimare">
|
|
||||||
Il porto di mare <img style="width:48" src="./flame5.gif"></a></strong></font> <strong><br>
|
|
||||||
<a href="https://lezzo.org/ilportodimare"><img src=
|
|
||||||
"./enter.gif"></a><br></strong> <font size="4">Accessibile solo
|
|
||||||
tramite VPN.<br>
|
|
||||||
Credenziali:<br>
|
|
||||||
- fopnu/vnc: install debian<br>
|
|
||||||
- amule: webmule<br></font></font></p>
|
|
||||||
</center>
|
|
||||||
<font color="#0000EE"><br>
|
|
||||||
<br></font>
|
|
||||||
<center>
|
|
||||||
<p><font color="#0000EE"><font size="8"><img style="width:48" src=
|
|
||||||
"./flame5.gif"> <strong>Server DNS <img style="width:48" src=
|
|
||||||
"./flame5.gif"></strong></font><br>
|
|
||||||
<font size="4">10.0.1.8<br>
|
|
||||||
con blacklist</font></font></p>
|
|
||||||
</center>
|
|
||||||
<font color="#0000EE"><br>
|
<font color="#0000EE"><br>
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
|
Loading…
Reference in New Issue
Block a user