153 lines
6.8 KiB
HTML
153 lines
6.8 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>2011_PS3.nfo</title>
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<style type="text/css">
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@font-face {
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font-family: nfo;
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font-style: normal;
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font-weight: normal;
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src: url(nfo.eot);
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}
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.nfo {
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padding: 12px;
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font-family: nfo, courier new;
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font-size: 11px;
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line-height: 1em;
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}
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</style>
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</head>
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<body>
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<pre class="nfo"> ______ _______ ______ _______ _____ _____ _______
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_/ _ )__ _/ _ /_\ \ _/ _ /_ _/ \_ / _/_ _/ _ /__
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\ _/ \\ -\___\ \\ \\ -\___\ \\ _\ \--\___ \\ -\___\ \
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/ \ . _/ . . _/ . \ . :/ . _/ _\
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./_____:\_____/____________\ \________/____:\_____\_______/___________\
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/______/
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_______
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_______ _____ _____\ \ __________ _____
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/ __ )__\ \\ \\ \ / _ / / _/____ PS3 Scene Rules 2011
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/ /_ \ \ \ \\ -\____\---\___ \ [11 June 2011]
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/ \ . \ . . _/ . :/ \
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\______:\______\___________\ \___________\___________/. ----------------+
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. /_______/ .
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1.0) Release Rules:
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1.1) Releases must be packed in RAR. SFV and NFO must be included.
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1.2) Rar size should be split to allow a reasonable number of files. Releases
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should not contain over 101 rar files.
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0 to 4.700.372.992bytes folder = 50.000.000bytes rar files
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4.700.372.993bytes to 8.539.996.160bytes folder = 100.000.000bytes rar files
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8.539.996.161bytes to 18.253.611.008bytes folder = 200.000.000bytes rar files
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18.253.611.009bytes to 24.696.061.952bytes folder = 250.000.000bytes rar files
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24.696.061.953bytes to 32.212.254.720bytes folder = 300.000.000bytes rar files
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32.212.254.720bytes to 41.943.040.000bytes folder = 400.000.000bytes rar files
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more than 41.943.040.000bytes folder = 500.000.000bytes rar files
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1.3) Rars must be compressed with M1 (fastest) or better.
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1.4) Rars must not be compressed using M0 / No Compression
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1.5) The image of the game must be in one of these formats:
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BLAS(ASIA), BLES(EUROPE), BLJM(Japan), BLJS(Japan), BLKS(Korea), BLUS(USA)
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1.6) The game rip needs to be a full "dump". RIPPED / STRIPPED / 3D removed
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releases done as iNTERNAL will not shield said release from nuke.
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1.7) If a game does not include the English language, this must be specified
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in the dir name unless the region tag implies that region's native
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language is the only language in the game eg. game tagged JPN is
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Japanese only, hence does not need to state the language.
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1.8) If a game is rereleased for having additional foreign languages, the
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dir must be tagged MULTI and the nfo must specify which additional
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languages are included.
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1.9) Source of game disc origin must be included in nfo or be tagged
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in the dirname. Non-region tagged releases without source information
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included in nfo will be nuked until they are dirfixed or nfofixed.
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A PROPER for this nuke will not be acceptable.
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1.10) Suggested directory format:
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Game.Name.<PROPER/READ.NFO/REPACK>.USA.JB.PS3-GRPNAME
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Game.Name.MULTI.<PROPER/READ.NFO/REPACK>.JB.PS3-GRPNAME
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Game.Name.<PROPER/READ.NFO/REPACK>.EUR.PS3-GRPNAME
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Game.Name.MULTI.<PROPER/READ.NFO/REPACK>.PS3-GRPNAME
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1.11) Only these caracteres are allowed in dirname:
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ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.-_
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2.0) Additional Releases:
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2.1) Patches for the lastest JB.ready firmware should be included in a CRACK
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dir (Modified Eboot/param.sfo)
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2.2) If an update is avaible and crackable, it should be included in an
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UPDATE dir.
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2.3) Suggested directory format for updates(if the update is pred alone):
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Game.Name.<PROPER/READ.NFO/REPACK>.UPDATE.VERSiON.JB.PS3-GRPNAME
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Game.Name.<PROPER/READ.NFO/REPACK>.UPDATE.VERSiON.PS3-GRPNAME
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2.4) Source of update origin must be included in nfo.
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Can also be tagged in dirname.
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2.5) Suggested directory format for eboot patch (in case that the eboot
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wasn't contained in a previous rlz or if a patch is now available for
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a game that could not be cracked at the time of the PRE.)
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Game.Name.<PROPER/READ.NFO/REPACK>.Eboot.Patch.JB.PS3-GRPNAME
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Game.Name.<PROPER/READ.NFO/REPACK>.Eboot.Patch.PS3-GRPNAME
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2.6} PSN related releases will be regarded as PS3 releases and will
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adhere to this ruleset. PSN related releases must have the tag PSN
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in the directory name. Recommended directory format is:
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Game_Name_<REGION>_<MULTI#/PROPER/READNFO/REPACK/CRACK/etc.>_PSN_PS3-GRPNAME
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Game.Name.<REGION>.<MULTI#/PROPER/READNFO/REPACK/CRACK/etc.>.PSN.PS3-GRPNAME
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3.0) Proof must be included:
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3.1) All releases from physical sources must always include proof. PSN
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releases will be exempt from proof requirements as they are downloadable.
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3.2) Proof means a good quality scan or photo of the BluRay together with
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the cover or a booklet page so the proof can be identified as the
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release in question. If the medium or cover/booklet contain anything that
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may expose your identity, then that part of the image can be blurred or
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blackened. Additional scans may be added but these DO NOT count as
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sufficient proof!
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3.3) A note with the group name on the proof is required.
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3.4) Proof resolution must be at least 640x480 or 480x640 pixels or higher in
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standard JPEG format.
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3.5) Prooffixes
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If you fail to add scans/photos you have 24 hours AFTER NUKE to release a
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Prooffix. During and after this 24 hours grace period, any other group is
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allowed to release a PROPER with scans/photos.
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NOTE We STRONGLY recommend the removal of all Exif data! Uniquely identifying
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information such as the camera serial number and GPS coordinates can pose
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a security threat if not removed. Use tools such as jhead, PureJPG,
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EXIFCleaner or the inbuilt function of Win7/Vista to remove the Exif data.
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The.Official.PlayStation3.Ruleset.2011.PS3-CONSOLE - v1.0
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active as of Saturday 11 June 2011 00:00:00 GMT
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Signed by the following groups on behalf of the PS3 scene:
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- ANTiDOTE - ATONEMENT - CARAVAN - CHARGED - CLANDESTiNE - DEFECT -
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- DUPLEX - iCON - JPMORGAN - MARVEL - NRP -
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- PSIII - SHiTONLYGERMAN - SweeTpS3 -</pre>
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</body>
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</html>
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