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2022-01-24 19:24:31 +00:00

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<pre class="nfo"> ______ _______ ______ _______ _____ _____ _______
_/ _ )__ _/ _ /_\ \ _/ _ /_ _/ \_ / _/_ _/ _ /__
\ _/ \\ -\___\ \\ \\ -\___\ \\ _\ \--\___ \\ -\___\ \
/ \ . _/ . . _/ . \ . :/ . _/ _\
./_____:\_____/____________\ \________/____:\_____\_______/___________\
/______/
_______
_______ _____ _____\ \ __________ _____
/ __ )__\ \\ \\ \ / _ / / _/____ NSW Scene Rules 2018
/ /_ \ \ \ \\ -\____\---\___ \ [xx August 2018]
/ \ . \ . . _/ . :/ \
\______:\______\___________\ \___________\___________/. ----------------+
. /_______/ . &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; NSW Release Standards v1.0 2018 &#9516;&#9474;
&#9500;&#226;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9516;&#9508;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 1) Packing: &#9516;&#9474;
&#9516;&#9474; 1.1) Releases must be packed in RAR. SFV and NFO must be included. &#9516;&#9474;
&#9516;&#9474; 1.2) RAR, SFV, NFO and JPG files must have unique filenames. &#9516;&#9474;
&#9516;&#9474; 1.3) Rars must be in multiples of 50.000.000 bytes but no larger than &#9516;&#9474;
&#9516;&#9474; 500.000.000 bytes. &#9516;&#9474;
&#9516;&#9474; 1.4) Rars must be RAR4 or RAR5 using M1 compression (fastest) or better.&#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 2) NFO: &#9516;&#9474;
&#9516;&#9474; 2.1) The release must include a .NFO. The file must be a plain-text &#9516;&#9474;
&#9516;&#9474; document and at least include the name of the title. &#9516;&#9474;
&#9516;&#9474; 2.2) NFO must include NCA title IDs. &#9516;&#9474;
&#9516;&#9474; 2.3) In the case of a trainer or other game patch, all compatible &#9516;&#9474;
&#9516;&#9474; title IDs must be included in the NFO. &#9516;&#9474;
&#9516;&#9474; 2.4) The source region must be included in the NFO. &#9516;&#9474;
&#9516;&#9474; 2.5) All game languages are encouraged to be included in NFO. &#9516;&#9474;
&#9516;&#9474; 2.6) A short description of the release is encouraged to be in the NFO. &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 3) Image format: &#9516;&#9474;
&#9516;&#9474; 3.1) For cartridge dumps, only XCI or NCA format are acceptable. &#9516;&#9474;
&#9516;&#9474; 3.2) For eShop releases, only NSP format releases are acceptable. &#9516;&#9474;
&#9516;&#9474; 3.3) NCA dupes XCI if XCI release came first. &#9516;&#9474;
&#9516;&#9474; An XCI release after a cartridge NCA release is not a dupe. &#9516;&#9474;
&#9516;&#9474; 3.4) NCA files must not be renamed from their original filenames. &#9516;&#9474;
&#9516;&#9474; 3.5) XCI files must have the CERT sector replaced with all FF bytes. &#9516;&#9474;
&#9516;&#9474; 3.6) For a cartridge dump in NCA format, the release must include only &#9516;&#9474;
&#9516;&#9474; the contents of the secure partition. &#9516;&#9474;
&#9516;&#9474; 3.7) A dump of a new cartridge revision must only be released if the &#9516;&#9474;
&#9516;&#9474; secure partition has differences to a previous revision &#9516;&#9474;
&#9516;&#9474; (game updates/DLC/etc included), and only if the changes have not &#9516;&#9474;
&#9516;&#9474; been previously released in some other form. &#9516;&#9474;
&#9516;&#9474; 3.8) For an eShop release, all NCA files downloaded from eShop must be &#9516;&#9474;
&#9516;&#9474; included in the release. They must have the NAX-layer decrypted. &#9516;&#9474;
&#9516;&#9474; 3.9) For an eShop release, the NSP must include a forged ticket. The &#9516;&#9474;
&#9516;&#9474; titlekey in this ticket must be encrypted with the relevant common &#9516;&#9474;
&#9516;&#9474; ES key (&#34;titlekek&#34;). All console identifying information &#9516;&#9474;
&#9516;&#9474; (including signature) must be removed. &#9516;&#9474;
&#9516;&#9474; This ticket must be able to be imported using ES with signature &#9516;&#9474;
&#9516;&#9474; checks patched out! &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 4) Proof: &#9516;&#9474;
&#9516;&#9474; 4.1) All releases are encouraged to include a proof picture &#9516;&#9474;
&#9516;&#9474; with cartridge and a group tag, for &#34;new&#34; groups which pred less &#9516;&#9474;
&#9516;&#9474; then 50 &#34;working&#34; releases this is mandatory. &#9516;&#9474;
&#9516;&#9474; 4.2) You have 24 hours AFTER NUKE to release a Prooffix. &#9516;&#9474;
&#9516;&#9474; After this 24 hours grace period, any other group is allowed to &#9516;&#9474;
&#9516;&#9474; release a PROPER with scans/photos. &#9516;&#9474;
&#9516;&#9474; 4.3) Proof picture can be scanned and must be in JPEG format. &#9516;&#9474;
&#9516;&#9474; 4.4) Proof picture must not be blurry. Cartridge Code must be clearly &#9516;&#9474;
&#9516;&#9474; visible. &#9516;&#9474;
&#9516;&#9474; 4.5) If the medium or cover/booklet contain anything that may expose &#9516;&#9474;
&#9516;&#9474; your identity, then that part of the image can be blurred or &#9516;&#9474;
&#9516;&#9474; blackened. Additional scans may be added but these DO NOT count &#9516;&#9474;
&#9516;&#9474; as sufficient proof! &#9516;&#9474;
&#9516;&#9474; 4.6) eShop releases will be exempt from proof requirements as they are &#9516;&#9474;
&#9516;&#9474; downloadable. &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; NOTE: We STRONGLY recommend the removal of all Exif data! Uniquely &#9516;&#9474;
&#9516;&#9474; identifying information such as the camera serial number and GPS &#9516;&#9474;
&#9516;&#9474; coordinates can pose a security threat if not removed. &#9516;&#9474;
&#9516;&#9474; Use tools such as jhead, PureJPG, EXIF Cleaner... &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 5) Update/Patch/Trainer/eShop releases. &#9516;&#9474;
&#9516;&#9474; 5.1) NSP game patches are allowed to be released, for the benefit of &#9516;&#9474;
&#9516;&#9474; reducing / accomodating those with console bans / &#34;superbans&#34;. &#9516;&#9474;
&#9516;&#9474; 5.2) eShop releases must provide the titlekey in the NFO. &#9516;&#9474;
&#9516;&#9474; 5.3) If update/patch/trainer is for an iNTERNAL release, &#9516;&#9474;
&#9516;&#9474; update/patch/trainer must also be tagged iNTERNAL. &#9516;&#9474;
&#9516;&#9474; 5.4) Source of update/patch origin must be included in NFO. &#9516;&#9474;
&#9516;&#9474; Can also be tagged in dirname. &#9516;&#9474;
&#9516;&#9474; 5.5) Any custom modifications to an NCA (for example: crack, trainer &#9516;&#9474;
&#9516;&#9474; etc) must be in a custom patch format compatible with popular &#9516;&#9474;
&#9516;&#9474; open-source custom firmware solutions, or an NSP/homebrew NRO that &#9516;&#9474;
&#9516;&#9474; generates such custom patches. &#9516;&#9474;
&#9516;&#9474; 5.6) A trainer for a paid game must be compatible with at least one of &#9516;&#9474;
&#9516;&#9474; the releases of a game. Compatible releases must be included in &#9516;&#9474;
&#9516;&#9474; the NFO. &#9516;&#9474;
&#9516;&#9474; 5.7) An in-app purchase crack can dupe a trainer or vice versa if they &#9516;&#9474;
&#9516;&#9474; provide wholly the same features. &#9516;&#9474;
&#9516;&#9474; For example: if a group releases an in-app purchase crack that &#9516;&#9474;
&#9516;&#9474; allows to get unlimited coins, a later trainer that only has &#9516;&#9474;
&#9516;&#9474; options for increasing coins by a certain amount, and options &#9516;&#9474;
&#9516;&#9474; related to obtaining the benefits of coins, would be a dupe. &#9516;&#9474;
&#9516;&#9474; 5.8) It is allowed to release paid DLC, trainers or in-app purchase &#9516;&#9474;
&#9516;&#9474; cracks for free eShop games. &#9516;&#9474;
&#9516;&#9474; 5.9) The latest compatible game version may be included in the release, &#9516;&#9474;
&#9516;&#9474; if a previous release did not include it. &#9516;&#9474;
&#9516;&#9474; Therefore: it is allowed to release free eShop games, as long as &#9516;&#9474;
&#9516;&#9474; you either provide some paid DLC with it, or put in the work and &#9516;&#9474;
&#9516;&#9474; make a trainer or an in-app purchase crack! &#9516;&#9474;
&#9516;&#9474; In this case, &#34;Incl.&#34; must be added to the dirname where &#9516;&#9474;
&#9516;&#9474; appropriate. If the latest compatible game version is a patch NCA, &#9516;&#9474;
&#9516;&#9474; then the directory name of the release including the base game NCA &#9516;&#9474;
&#9516;&#9474; must be included in the NFO. &#9516;&#9474;
&#9516;&#9474; 5.10) An NSP game update that has already been released as part of an &#9516;&#9474;
&#9516;&#9474; updated XCI cart revision must be tagged iNTERNAL. &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 6) Region, Languages, Tags: &#9516;&#9474;
&#9516;&#9474; 6.1) The dirname should only contain the game name, CNMT version number &#9516;&#9474;
&#9516;&#9474; when non-zero and tags. &#9516;&#9474;
&#9516;&#9474; If a game does not include the English language, this must be &#9516;&#9474;
&#9516;&#9474; specified in the dir name unless the region tag implies that &#9516;&#9474;
&#9516;&#9474; regions native language is the only language in the game &#9516;&#9474;
&#9516;&#9474; eg. game tagged JPN is Japanese only, hence does not need to state &#9516;&#9474;
&#9516;&#9474; the language. &#9516;&#9474;
&#9516;&#9474; 6.2) The version number must be the parsed format, cut down to the last &#9516;&#9474;
&#9516;&#9474; non-zero non-dot character. Therefore: if CNMT version is &#9516;&#9474;
&#9516;&#9474; v65536 (0.1.0.0), version number in dirname should be v0.1 &#9516;&#9474;
&#9516;&#9474; 6.3) For non English releases (JAPANESE/KOREAN/etc.) the directory &#9516;&#9474;
&#9516;&#9474; name MUST have a region tag (JPN/KOR/MULTI...) &#9516;&#9474;
&#9516;&#9474; 6.4) The source region should be included in the NFO. &#9516;&#9474;
&#9516;&#9474; 6.5) If a game is re-released for having additional foreign languages, &#9516;&#9474;
&#9516;&#9474; the release must be tagged as MULTI and the NFO must specify &#9516;&#9474;
&#9516;&#9474; which additional languages are included. &#9516;&#9474;
&#9516;&#9474; 6.6) A cartridge dump as NCA must be tagged as NCA. &#9516;&#9474;
&#9516;&#9474; 6.7) If the release is (or includes) an in-app purchase crack then the &#9516;&#9474;
&#9516;&#9474; dirname must include the IAPCrack tag (also see rule 5.9). &#9516;&#9474;
&#9516;&#9474; 6.8) If the release is (or includes) a trainer then the dirname must &#9516;&#9474;
&#9516;&#9474; include the PlusX.Trainer tag where X is the number of options &#9516;&#9474;
&#9516;&#9474; that the trainer provides (also see rule 5.9). &#9516;&#9474;
&#9516;&#9474; 6.9) If the release is an NSP game update then the dirname must include &#9516;&#9474;
&#9516;&#9474; the Update tag. This tag must NOT be included if the release is an &#9516;&#9474;
&#9516;&#9474; XCI/NCA cart revision! &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 7) Other NFO information: &#9516;&#9474;
&#9516;&#9474; 7.1) If the version number in-game is different to the CNMT version &#9516;&#9474;
&#9516;&#9474; number, then the in-game version number can be included in the NFO &#9516;&#9474;
&#9516;&#9474; 7.2) If the release is an XCI/NCA cart revision, the revision number of &#9516;&#9474;
&#9516;&#9474; the cartridge can be included in the NFO. &#9516;&#9474;
&#9516;&#9474; 7.3) If the game is online-only, the NFO must include this information. &#9516;&#9474;
&#9516;&#9474; 7.4) If the release is a crack or trainer compatible with more than one &#9516;&#9474;
&#9516;&#9474; version/update of a game, the highest compatible version number &#9516;&#9474;
&#9516;&#9474; must be included in the dirname, and other compatible versions &#9516;&#9474;
&#9516;&#9474; listed in the NFO. &#9516;&#9474;
&#9516;&#9474; 7.5) If the release uses REPACK, PROPER or iNTERNAL tags, then the &#9516;&#9474;
&#9516;&#9474; reason for using these tags must be explained in the NFO. &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 8) Dupes, Nukes, REPACK, PROPER, iNTERNAL: &#9516;&#9474;
&#9516;&#9474; 8.1) You cannot release a game if another group has already released &#9516;&#9474;
&#9516;&#9474; it. This is a dupe and will be nuked accordingly. &#9516;&#9474;
&#9516;&#9474; 8.2) If a releases is flawed for any reason, for example if the game &#9516;&#9474;
&#9516;&#9474; crashes on level 2. Then you can release a PROPER that fixes the &#9516;&#9474;
&#9516;&#9474; issue. If you are fixing your own release, then use the REPACK tag &#9516;&#9474;
&#9516;&#9474; instead of the PROPER tag. &#9516;&#9474;
&#9516;&#9474; 8.3) If the release has a packing issue, such as it will not extract, &#9516;&#9474;
&#9516;&#9474; a rar does not match the crc in the SFV or it pre&#39;d with missing &#9516;&#9474;
&#9516;&#9474; files (RAR/NFO/SFV) then it will be nuked and can be REPACK&#39;ed or &#9516;&#9474;
&#9516;&#9474; PROPER&#39;ed. &#9516;&#9474;
&#9516;&#9474; 8.4) If a dirname is mislabeld, The release will be nuked. No other &#9516;&#9474;
&#9516;&#9474; group can PROPER in this instance, it is expected that the release &#9516;&#9474;
&#9516;&#9474; will be fixed with a DiRFiX from the original group. &#9516;&#9474;
&#9516;&#9474; 8.4) If you would like to release a DUPE for whatever reason then you &#9516;&#9474;
&#9516;&#9474; must use the iNTERNAL tag. iNTERNAL is always shilded from Nuke. &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 9) FiXES: &#9516;&#9474;
&#9516;&#9474; 9.1) The only allowed fixes are DiRFiX and PROOFFiX. &#9516;&#9474;
&#9516;&#9474; 9.2) A DiRFiX must contain an NFO and the NFO must state the dirname of &#9516;&#9474;
&#9516;&#9474; release that is being fixed. &#9516;&#9474;
&#9516;&#9474; 9.3) A PROOFFiX must follow the PROOF requirments laid out in 4.2, 4.3 &#9516;&#9474;
&#9516;&#9474; and 4.4. It must also contain an NFO and the NFO must state the &#9516;&#9474;
&#9516;&#9474; dirname of the release being fixed. &#9516;&#9474;
&#9516;&#9474; 9.4) If a release cannot be fixed with DiRFiX or PROOFFiX then you must &#9516;&#9474;
&#9516;&#9474; REPACK the release. &#9516;&#9474;
&#9516;&#9474; 9.5) You cannot DiRFiX a release to iNTERNAL to avoid a Nuke for Dupe. &#9516;&#9474;
&#9516;&#9474; 9.6) DiRFiX to iNTERNAL is permitted for technical reasons, but never &#9516;&#9474;
&#9516;&#9474; to shield from a Nuke for Dupe. &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 10) Only these characters are allowed in dirname and filenames: &#9516;&#9474;
&#9516;&#9474; ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.-_ &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; 11) Suggested directory formats &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.NSW-GROUP &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.NCA.NSW-GROUP &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.MULTI.NSW-GROUP &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.IAPCrack.NSW-GROUP &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.Plus3.Trainer.NSW-GROUP &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.v0.1.Update.NSW-GROUP &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.MULTI5.v0.1.Update_NSW-GROUP &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.v0.1.IAPCrack.NSW-GROUP &#9516;&#9474;
&#9516;&#9474; Game.Name.&#60;PROPER/READ.NFO/REPACK>.Incl.IAPCrack.NSW-GROUP &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9500;&#226;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9516;&#9508;
&#9516;&#9474; Signed &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9516;&#9474; &#9516;&#9474;
&#9500;&#226;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9516;&#9508;
&#9516;&#9474; Compliance with this document is mandatory as of 2018-xx-xx 00:00:01 UTC &#9516;&#9474;
&#9500;&#199;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#214;
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