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    <pre class="nfo">&#9500;&#220;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#9516;&#9488;
&#9516;&#9474;                                                                                       &#9516;&#9474;
&#9516;&#9474;                       [ Wii U - Release Standards v1.5 2016 ]                         &#9516;&#9474;
&#9516;&#9474;                                                                                       &#9516;&#9474;
&#9500;&#226;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#9516;&#9508;
&#9516;&#9474;                                                                                       &#9516;&#9474;
&#9516;&#9474; 1.1) Releases must be packed in RAR. SFV and NFO must be included.                    &#9516;&#9474;
&#9516;&#9474; 1.2) Rars must be in multiples of 50 000 000 bytes and no more than 99 files.         &#9516;&#9474;
&#9516;&#9474; 1.3) WUD and File Format releases are acceptable.                                     &#9516;&#9474;
&#9516;&#9474;    1.3.1) WUD trumps SCRUBBED releases.                                               &#9516;&#9474;
&#9516;&#9474;    1.3.2) File Format rips must be tagged as SCRUBBED                                 &#9516;&#9474;
&#9516;&#9474;    1.3.3) WUD after SCRUBBED is allowed. SCRUBBED after WUD is not allowed.           &#9516;&#9474;
&#9516;&#9474;    1.3.4) File Format must be compressed with M1 (fastest) or better.                 &#9516;&#9474;
&#9516;&#9474;    1.3.5) WUD must be compressed with RAR5, using 512MB or 1024 MB dictionary         &#9516;&#9474;
&#9516;&#9474;           with Best/m5 compression.                                                   &#9516;&#9474;
&#9516;&#9474; 1.4) All releases must include a proof picture with disc and a group tag              &#9516;&#9474;
&#9516;&#9474;    1.4.1) Proof picture must not be scanned and must be in JPEG format.               &#9516;&#9474;
&#9516;&#9474;    1.4.2) Proof picture must not be blurry. Disc/Cart Code must be clearly visible.   &#9516;&#9474;
&#9516;&#9474;    1.4.3) Releases with blurry or without proof can be PROPERED.                      &#9516;&#9474;
&#9516;&#9474;           Proof fixes are not allowed.                                                &#9516;&#9474;
&#9516;&#9474; 1.5) File Format/SCRUBBED releases must have the following directory structure:       &#9516;&#9474;
&#9516;&#9474;      Gamename/                                                                        &#9516;&#9474;
&#9516;&#9474;            code /                                                                     &#9516;&#9474;
&#9516;&#9474;            content/                                                                   &#9516;&#9474;
&#9516;&#9474;            meta /                                                                     &#9516;&#9474;
&#9516;&#9474;      The full game with the 3 folders in Gamename folder                              &#9516;&#9474;
&#9516;&#9474; 1.6) eShop releases can be in File Format and does not need a proof picture.          &#9516;&#9474;
&#9516;&#9474; 1.7) Allowed regions are JPN(JAP), USA, EUR, AUS, CHN, KOR, and TWN.                  &#9516;&#9474;
&#9516;&#9474;    1.7.1) Region dupes are allowed. E.g. EUR does not dupe USA, etc.                  &#9516;&#9474;
&#9516;&#9474;    1.7.2) If a game is re-released for having additional foreign languages, the       &#9516;&#9474;
&#9516;&#9474;           release must be tagged as MULTI and the nfo must specify which additional   &#9516;&#9474;
&#9516;&#9474;           languages are included.                                                     &#9516;&#9474;
&#9516;&#9474; 1.8) All previous File Format releases can be re-released as WUD.                     &#9516;&#9474;
&#9516;&#9474;    1.8.1) Only WUD re-releases need to be tagged as COMPLETE. Future releases are     &#9516;&#9474;
&#9516;&#9474;           unaffected.                                                                 &#9516;&#9474;
&#9516;&#9474;    1.8.2) All WUD re-releases can have region dupes.                                  &#9516;&#9474;
&#9516;&#9474; 1.9) The dirname MUST have a region tag like EUR, USA, etc. The source region         &#9516;&#9474;
&#9516;&#9474;      should also be included in the nfo.                                              &#9516;&#9474;
&#9516;&#9474;                                                                                       &#9516;&#9474;
&#9516;&#9474;      Suggested directory format:                                                      &#9516;&#9474;
&#9516;&#9474;       Game_Name_USA_WiiU-GRPNAME                                                      &#9516;&#9474;
&#9516;&#9474;       Game_Name_EUR_SCRUBBED/READNFO/REPACK_WiiU-GRPNAME                              &#9516;&#9474;
&#9516;&#9474;       Game_Name_JAP_MULTI_PROPER/READNFO/REPACK_WiiU-GRPNAME                          &#9516;&#9474;
&#9516;&#9474;                                                                                       &#9516;&#9474;
&#9500;&#226;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#9516;&#9508;
&#9516;&#9474; A new standard ruleset had to be made in light of new exploits and install methods    &#9516;&#9474;
&#9516;&#9474; on the Nintendo Wii U. File Format rips cannot be used because the method of dumping  &#9516;&#9474;
&#9516;&#9474; does not dump critical disc files used by the new installation method. A Wii U game   &#9516;&#9474;
&#9516;&#9474; dumped as WUD contains a 1:1 clone of the disc and, therefore, has all the necessary  &#9516;&#9474;
&#9516;&#9474; files. A WUD can be converted to a SCRUBBED/File Format, but not vice versa. It is    &#9516;&#9474;
&#9516;&#9474; in the best interest of this section to set a precedent that will allow gamers to     &#9516;&#9474;
&#9516;&#9474; choose their method of installing/playing their favorite games.                       &#9516;&#9474;
&#9516;&#9474;                                                                                       &#9516;&#9474;
&#9516;&#9474; You either get behind us and sign it or fall into obscurity.                          &#9516;&#9474;
&#9500;&#226;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#228;&#9500;&#9516;&#9508;
&#9516;&#9474;                                                                                       &#9516;&#9474;
&#9516;&#9474; These rules are signed and will be followed by following groups:                      &#9516;&#9474;
&#9516;&#9474; ANTiDOTE, BAHAMUT, FAKE, Googlecus, LiGHTFORCE,  PoWeRUp, PSiCO, PUSSYCAT             &#9516;&#9474;
&#9516;&#9474;                                                                                       &#9516;&#9474;
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