409 lines
19 KiB
HTML
409 lines
19 KiB
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>2010.1_0DAY.nfo</title>
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<style type="text/css">
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@font-face {
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font-family: nfo;
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font-style: normal;
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font-weight: normal;
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src: url(nfo.eot);
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}
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.nfo {
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padding: 12px;
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font-family: nfo, courier new;
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font-size: 11px;
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line-height: 1em;
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}
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</style>
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</head>
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<body>
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<pre class="nfo"> ______ _______ ______ _______ _____ _____ _______
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_/ _ )__ _/ _ /_\ \ _/ _ /_ _/ \_ / _/_ _/ _ /__
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\ _/ \\ -\___\ \\ \\ -\___\ \\ _\ \--\___ \\ -\___\ \
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/ \ ╖ _/ ╖ ╖ _/ ╖ \ ╖ :/ ╖ _/ _\
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╖/_____:\_____/____________\ \________/____:\_____\_______/___________\
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/______/
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_______
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_______ _____ _____\ \ __________ _____
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/ __ )__\ \\ \\ \ / _ / / _/____
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/ /_ \ \ \ \\ -\____\---\___ \ 0day scene 2010
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/ \ ╖ \ . . _/ . :/ \
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\______:\______\___________\ \___________\___________/╖ ----------------+
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. /_______/ .
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This is intended as an addendum to the existing 0day rules. All the old rules
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are still valid, unless they have been altered or updated by this addendum.
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The 0day scene has gone through major changes in this decade. As technologies
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have changed, so have we, but our adaptations have left many grey areas in the
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current rules. The last rules update was years ago when programs were much
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smaller and transfer speeds much lower. The existing 0day rules did not address
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problems of software encountered today, simply because at that date it did not
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exist. These changes have led to a series of loopholes which groups have been
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taking advantage of. The new rules we constructed aim to close these loopholes,
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as well as increase the general quality level of releases in the scene.
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This document covers a new ruleset for 0day. These rules and guidelines are
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intended for release-groups in the first place, and sites secondary. We hope
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that in time many sites will take over the majority of these rules. The
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following groups have signed and committed to following these rules:
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ACME AiR AGAiN ALiAS ARN BACKLASH BEAN BLiZZARD BRD CORE CRD
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CROSSFiRE DIGERATI DVT EMBRACE FALLEN FAS iNViSiBLE LND
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MESMERiZE NGEN NULL ORiON OUTLAWS RiTUEL ROGUE rG
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RAiN SHOCK SSG TBE TE UNLEASHED VACE ZWT
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This particular 2010.1 revision was created to address a number of unclear bits
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in the original release. Although we do appreciate constructive criticism, we
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would like to point out that these rules were not created by an individual, and
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as such they are not trivial to construct. With this new revision we hope to
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clarify the rules to match our intentions when we released them. If you did not
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get the rules you want, please remember that this was a combined effort from a
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large number of groups, where the opinion of the collective supersedes that of
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any single group.
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These rules will go into effect starting January 31st, 2010.
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When a rule is described as *should*, we interpret this as follows: you are
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expected to follow the rule, if you do not, groups are free to proper your
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release. If it is not propered however, you will not get nuked.
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When a rule is described as *must*, there is no compromise, you either follow
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the rule or you get nuked.
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1) Release Name
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~~~~~~~~~~~~~~~
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[<Developer.name>.]<Program.name>.v<Version>[.<Language>][.<OS>][.<CPU>]
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[.<Release.Type>][.<Additional.Tags>]-<Groupname>
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1.1) Developer.Name is only mandatory if the application name is not unique
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enough for duping. This means that you must include the developer in the case
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where duping for your application name will also return results that do not
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match the application you are releasing. Groups should use some common sense to
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keep the directory name reasonable length.
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1.2) The program name must be the "official" name of the application. Do not
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omit dashes, think of your dupe results. This is the name in the about box or
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splashscreen of the application, or if this is not available, the name listed
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on the website. Releases that are named incorrectly require a DIRFIX or they
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will be nuked. A DIRFIX release is a directory with inside a zip that includes
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both nfo file and file_id.diz.
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1.3) The Language tag must be used only on NON english releases. Multilingual
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and bilingual are optional, every language included must be listed in the nfo
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when these tags are used.
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1.4) Currently valid OS tags are:
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- Win98, WinME, WinNT, Win2k, WinXP, Win2k3, Vista, Win2k8, Win7
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(can have an optional tag for more specific edition)
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- [Distribution.]Linux
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- MacOSX
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- [Free|Net|Open]BSD
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- [Open]Solaris
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- AIX
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- HPUX
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- Open.Enterprise.Server (NetWare)
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1.5) It is recommended to omit the Operating.System tag when it is WinAll (= NT5
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based windows and optionally earlier, always with latest official service pack).
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Using a UnixAll (= all of the operating systems above, excluding Windows, Linux
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or MacOSX) or a WinAll tag means your app *must* run on *all* of the operating
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systems that fall under it.
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1.6) It is recommended to omit the CPU tag when it is x86; it must be x64 for
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x86_64/EM64T, but not IA64!
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Currently valid CPU tags are:
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- x86, x64, IA64, PPC, SPARC, SPARC64, RISC, Alpha
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1.7) Release.Type can be omitted for Cracked/Regged, it is strongly recommended
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for keygen releases. Possible tags are:
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- Keygen.Only
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- Keymaker.Only
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- Keyfilemaker.Only
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- Keygen.and.Patch.Only
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- Keymaker.and.Patch.Only
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- Keyfilemaker.and.Patch.Only
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- Incl.Keygen
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- Incl.Keymaker
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- Incl.Keyfilemaker
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- Incl.Keygen.and.Patch
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- Incl.Keymaker.and.Patch
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- Incl.Keyfilemaker.and.Patch
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- Cracked
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- Regged
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1.8) Additional.Tags like READ.NFO, DIRFIX, NFOFIX.. must go as follows:
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- Program.Name.v1.2.Regged.READ.NFO-GROUP
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- Program.Name.v1.2.Regged.DIRFIX-GROUP
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1.9) You can use underscores or dots as separator in the releasename, but do not
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mix them if there is no reason for it (e.g. a program name contains underscores
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and your separator is a dot is a valid reason to mix)
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The lists in this section may not be complete, but they try to be. You are
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expected to follow them whenever possible. Straying from them does however not
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necessarily mean the release is a nuke. It is impossible to predict what tags
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may be required for future releases.
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2) Packaging:
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~~~~~~~~~~~~~
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2.1) Filenames must be named up to a maximum of 8.3 characters (filename +
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extension).
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2.2) Acceptable compression format at this time is any compression method that
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supports multiple volumes and long file names, followed by the traditional
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PKZIPing. Compressions other than RAR must include an extract utility or be a
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self-extracting archive.
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2.3) The traditional packaging methods (zip/diz) shall be maintained, with a
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diz file being present in each zip. The diz file must contain as a bare minimum
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the number of the current disk and the maximum number of disks.
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Minimal file_id.diz must include:
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[xx/??]
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Where ?? is the total nr of disks in the release. The total number of lines of
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your diz must not exceed 30, each line being no more than 45 characters long.
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An nfo must be included in at least the first disk of the release. There is
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no limitation to its length, its width is determined at 80 characters max.
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2.4) On a side note: using ridiculous compressions that will save 10 disks but
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takes 10 hours to unpack are not an acceptable solution. We leave it up to
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nukers to decide where the line is between reasonable and unreasonable.
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3) Release Size:
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~~~~~~~~~~~~~~~~
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3.1) Allowed split volume sizes are:
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- 1,444,000 bytes
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- 2,888,000 bytes
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- 5,000,000 bytes
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- 10,000,000 bytes
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- 50,000,000 bytes
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In the following paragraphs, utils make up for the majority of the releases in
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the 0day scene, namely all applications, shareware games, etc. When we talk of
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games, we mean the game-rip scene that releases ripped versions of store-bought
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games.
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3.2) The utils disk limit is as of now 70 x 5,000,000 bytes or 35 x 10,000,000
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bytes. This equates to a total of 350,000,000 bytes of compressed data. Volumes
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of 1,444,000 and 2,888,000 bytes are allowed, as long as the release does not
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exceed 99 disks. Oversize releases are allowed when no valid ISO release exists
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and the group (or an iso group they work with) is not in possession of the iso
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to release. In other words, there is NO size limit for 0day apps, except when a
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valid (not nuked) iso exists!
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3.3) The games disk limit is as of now 80 x 5,000,000 bytes or 40 x 10,000,000
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bytes (or comparable for 1,444,000 and 2,888,000 bytes). This equates to a
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total of 400,000,000 bytes of compressed data. Volumes of 1,444,000 and
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2,888,000 bytes are allowed, as long as the release does not exceed 99 disks.
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Any release must have less than 100 volumes. In case 10,000,000 bytes do not
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suffice, you are allowed to use volumes of larger size; up to 50,000,000 bytes.
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3.4) A size proper is valid when a group manages to reduce the size of the
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original release by at least 30% without sacrificing essential content:
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- Documentation, help files, and other non functional items can be ripped from
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a release to decrease size. No functional parts of an application may be
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ripped.
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- C++ redistributables, .NET framework, and other common operating system
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components should be ripped. The nfo should note what has been ripped and
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optionally include an url where it can be downloaded.
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- A documentation addon is only allowed if the documentation cannot be
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downloaded freely and publicly (without registration) from the developer's
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website.
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4) Specific Release Type:
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~~~~~~~~~~~~~~~~~~~~~~~~~
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4.1) All of these releases must provide functionality identical to that of a
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fully licensed copy.
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- 4.2) Cracked: The program file has been altered to register the program. Any
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nags/trial limitations must be removed. Any remnants of "Trial" in the app
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need to be removed. Any "phone-home" checks must be disabled, or as bare
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minimum, instructions must be provided how they can be disabled.
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- 4.3) Regged: Any way to make an application "registered" without requiring
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modification of any of the applications executables/libraries. Must include
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a text file with the required information, serials must not be put in the
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release nfo. Please name this file carefully, as to deter possible
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webspiders looking for serial information.
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- 4.4) Keygen: A small standalone program which generates valid serials/keys
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which are based on user input or hardware id. A Keyfilemaker is a keygen that
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generates a file which serves to activate an application or game.
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4.4.1) Keygens can be written in any language but they *should* be native
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executables for the OS the application is meant for: Linux keygens for Linux
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applications, Mac keygens for Mac applications, etc. This means that if you do
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not follow this suggestion, you could get propered. However, you won't be
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nuked if there is no native keygen available.
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4.4.2) A keygen that generates a system-dependant serial must explicitly warn
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the user of this fact, either in the nfo or at runtime.
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4.4.3) Windows keygens in java are allowed if the program is coded in java
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or uses java. Same with any other interpreter language. If a library is
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included with the latest windows install, as is the case for VB6/.NET/VBScript
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currently, then keygens written in these languages are allowed without
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question. The motivation here is that a scene release must run on a clean
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OS install, introducing no additional dependencies other than those imposed
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by the application being released.
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4.4.4) A console-based application that usually runs on headless systems
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(servers, etc) requires a console-based keygen.
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4.4.5) Generic Keygens (All.Products) are allowed and dupe full releases for
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as long as the generic keygen continues to work for *every* application it was
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intended for. Once any application changes its registration scheme, it is
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allowed to update the generic keygen. Proof is not required, but always
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welcome.
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4.4.6) Keygen.Only releases are releases that only contain the actual keygen,
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no installation files. They are an addition to previously Cracked/Regged
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releases.
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4.4.7) A Keygen.and.Patch release combines a keygen with a crack to enable
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full functionality. You are still allowed to release a keygen.only for these
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releases.
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- 4.5) Retail: A store-bought supply is included in this release. You are
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allowed to release a retail after a previous release if there is an added
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benefit to using the retail version. In this case you are required to add a
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READ.NFO tag to your dirname and list the benefits when compared to the
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previous release.
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- 4.6) PROPER/WORKING: a proper of a previous scene-release that was not fully
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working must always include adequate proof and information for nukers to
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test and confirm the validity of the proper. This means including screenshots,
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pieces of code, or clear steps to reproduce the problems that occur with
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the release you are propering.
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- 4.7) READ.NFO: If you label a release READ.NFO, please have a clearly stated
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section in your nfo on what the READ.NFO is all about, dont make people guess.
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If you want people to read it for a certain reason, make sure they can.
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5) Operating Systems:
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~~~~~~~~~~~~~~~~~~~~~
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5.1) If a developer has not mentioned default or minimum requirements for
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operating system, the default is Windows XP, which is also a minimum. This means
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your release *must* work on every operating system the application was designed
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for, with the following exception:
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- If a program supports Windows Operating Systems before WinXP, then your
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crack *should* work on them aswell.
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Optional: combine multiple operating system versions for the same CPU in 1
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release if it remains within size limits, for example:
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- FreeBSD5,6,7 x86 can be in a single release tagged FreeBSD
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If the installers are freely downloadable (available without registration) and
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the same keygen/crack works for every version, consider only including the
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latest version of the OS.
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Please keep in mind that the contents of .tar.gz, .rpm, .deb and any other
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packaging system are generally identical. Please make a note in your nfo in
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case of exceptions.
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6) Minor Updates:
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~~~~~~~~~~~~~~~~~
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6.1) MU stands for Minor Update. This term denotes an update of a previously
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released application within a certain time-period, the MU-period. Major updates
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are allowed regardless of the last time a previous version was released. In
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this case, the nfo must include some motivation for considering this a major
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update (security- and stability-critical hotfixes for instance). Typical major
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updates are defined as a version-change for the most significant number in the
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version, for instance v9.1 being updated to v10.0. Exceptions are possible,
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but must be noted in the nfo.
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MU-period of 1 month, disregarding the number of days in a month. Examples:
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- a release on 2010-01-01 will be out of mu on 2010-02-01
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- a release on 2010-01-15 will be out of mu on 2010-02-15
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- a release on 2010-01-29 will be out of mu on 2010-02-28
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- a release on 2010-01-31 will be out of mu on 2010-02-28
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- a release on 2010-02-28 will be out of mu on 2010-03-28
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- a release on 2010-03-31 will be out of mu on 2010-04-30
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This ensures no more than a single release of the same application per month.
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We use the CET/CEST timezones, as we always have.
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The minor update period is counted from the last valid release which contained
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the software itself. In other words, keymaker.only releases are not considered.
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A valid release is defined as a release that was not nuked. When multiple
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editions of the same application exist and are valid (for instance, they
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provide different functionality) they can be considered as different
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applications with separate MU-periods.
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This MU-rule will go into effect on 31st January. This means any application
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released after this date will require the above described MU-period to pass
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before a new release is valid. Applications released before this date are
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not considered.
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7) General Rules:
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~~~~~~~~~~~~~~~~~
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7.1) If the age of the last modified file of an installed program is older than
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one (1) year it is not allowed to pre it without a READ.NFO or INTERNAL tag.
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7.2) A group must release the newest version of the software available, with the
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following exception: you can release an older version of an application, but
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*only* if it is newer than any existing release of the same app, and you have a
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valid reason for not releasing the latest version (for instance, it is very hard
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to get the supply, or the application takes months to crack).
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There is a grace-period of 3 days: if a new version came out in the last 3
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days before your release, you will not get nuked if you release the older one.
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7.3) Releases must provide the same functionality as a retail copy of the
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application (where possible and reasonable). Examples:
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- A virus scanner must be able to update its definitions at the time of
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release, and must do so without any restriction on the number of concurrent
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licensed users. (i.e. a single-user regged license is inadequate as it will
|
||
|
soon be blacklisted)
|
||
|
- A flexlm application must include every retail license-feature applicable
|
||
|
to your release (any feature that is actually checked out in the best
|
||
|
edition)
|
||
|
- A keygen must provide either all, or the best license (watermarked keys
|
||
|
are still allowed)
|
||
|
|
||
|
7.4) Your nfo should provide a minimum of useful information. Suggestions
|
||
|
include:
|
||
|
- (complete) application name
|
||
|
- (complete) version, including if it is a beta version
|
||
|
- the release date
|
||
|
- type of crack included
|
||
|
- short description of the application/game
|
||
|
- description on how to use the crack (important!)
|
||
|
- operating systems this release will work on
|
||
|
- pre-requisites for the application/game
|
||
|
- url to the application's website
|
||
|
|
||
|
7.5) If you do not want your work to be used by other groups (be it documents,
|
||
|
cracking methods, tools, or similar), then make sure you don't give it out to
|
||
|
anyone you can't trust. It is deemed public property as soon as it is publicly
|
||
|
available, and you lose any exclusive rights to it.
|
||
|
|
||
|
7.6) Stealing cracks/keygens from P2P, WEB, or other scene groups is clearly
|
||
|
not allowed!
|
||
|
|
||
|
7.7) Security should be everyone's primary concern. Including nicknames or
|
||
|
identities of people that have not given explicit permission in your nfo's is
|
||
|
absolutely not allowed, and may result in severe repercussions.
|
||
|
|
||
|
A big thanks to everyone involved in creating this document!
|
||
|
|
||
|
Last modified: 12 January 2010
|
||
|
</pre>
|
||
|
</body>
|
||
|
</html>
|